Games & Business
Where business became fun
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Easy lo learn, difficult to have fun
“Drifted”: a game giveaway
ARC – Alternate Reality Campaign
The #0 rules of a game
Some examples of Motivational Design workflows
Gartner: most gamification project will fail. I agree from July 2011
Governance of Gaming #1 – Controlling the Game
A presentation about Game on Demand
Game on Demand #1 – Sense of direction
Game on Demand #0 – First step
Is Gamification Reverse Engineering of Game Design?
Is the future free to play?
Shopping Game Suite